I'm a highly motivated Computer Science Student with a great passion for Virtual Reality. I'm always looking for new things to learn, with Google as my teacher and Visual Studio as my notebook. Computer Games and their virtual worlds are my life, exploring new technologies and techniques, learning new frameworks and engines. My Motto in life is to "Push yourself, to success or failure" - give me something to fail at and I will make some success out of it.
Gear VR and Daydream API Integration for Godot Engine.
Worked as a VR Developer intern on Unity game engine.
Worked as content developer for various competitive examinations.
Research focuses on discussing various game design techniques useful in gamified portfolio website development. Use of VR and AR in creating an interactive portfolio. Refer here for the sample project and here for updates in publication.